PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MOBILE LEARNING TEKNIK DASAR DAN PERATURAN PERMAINAN FUTSAL
Abstract
The purpose of this research and development is to develop a learning media for futsal games based on mobile learning (digital books) so that participants learn to acquire new teaching media and be more enthusiastic in learning futsal games. The data analysis technique used in this development research is a descriptive analysis technique with percentages. This technique is used to analyze data obtained from the results of questionnaires / questionnaires. Based on the results of the data analysis of small group trials obtained an average percentage of 85.28% and in the large group trials obtained an average percentage of 91.05% so that it meets the valid criteria with the content of the material which includes basic techniques of futsal games and the rules of official futsal games from FIFA in Indonesian. The product specifications are in the form of a 37.5MB .epub file that can be accessed through an application (. Reader reader) on a smartphone that can be accessed anytime and anywhere
References
Ardhana, W. 2002. Konsep Penelitian Pengembangan dalam Bidang Pendidikan dan Pembelajaran. Malang: Universitas Negeri Malang.
Borg, W.R. & Gall, M.D. 1983. Educational Research An Introduction. New York & London: Longman.
Dasmo,dkk. 2017. Pengembangan Pocket Mobile Learning Berbasis Android. Jurnal Riset dan Kajian Pendidikan Fisika. 2017;4(2):71-77 DOI 10.12928/jrkpf.v4i2.7363
De Padua, Pedro H.C, dkk. 2015. Particle Filter-based Predictive Tracking of Futsal Players From a Single Stationary Camera. 28th SIBGRAPI Conference on Graphics, Patterns and Images.
Dian Ika Purba Ratna Wijayanti Dan B. M. Wara Kushartanti.2014. Model Tes Keterampilan Dasar Futsal Bagi Pemain Ku 10-12 Tahun. Jurnal Keolahragaan. 2014;2(1):32-45
Dwiyogo, W. D. 2010. Dimensi Teknologi Pembelajaran Pendidikan Jasmai& Olahraga. Malang: Wineka Media.
Iwan Koerniawan dan Siti Kholifah.2016. Pengembangan Aplikasi Mobile Learning Berbasis Kebudayaan Nasional (Bimayana) Untuk Pembelajaran Mata Kuliah Akuntansi Keuangan. Jurnal Informatika Upgris. 2016;2(2) Doi 10.26877/Jiu.V2i2.1251
Muhammad Saefi, dkk. 2017. Developing Android-Based Mobile Learning On Cell Structure And Functions Lesson Subject Topic To Optimize Grade XI Students’ Cognitive Comprehension. Jurnal Pendidikan Sains. 2017;5(2):57-63 DOI 10.17977/jps.v5i2.9521
Muhamad Taufik. 2017. Pengembangan Science Mobile Learning Berwawasan Konservasi Berbasis Android App Inventor 2. Usej: Unnes Science Education Journal. 2017;6(1) Doi 10.15294/Usej.V6i1.13179
Ramadhana Agung Pratama, dkk.2018. Mobile Learning Berbasis Game Based Learning Pelajaran Matematika Pokok Bahasan Bangun Ruang Sisi Datar. Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan. 2018;3(6) DOI 10.17977/jptpp.v3i6.11167
Suwasono dan Irawan Dwi S. 2017. Optimasi Akurasi Deteksi Goal Gawang Futsal Dengan Metode Square Grid. Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan. 2017;2(3) DOI 10.17977/jptpp.v2i3.8596
Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.