The The Effect Of Using A Guessing Game On Students'Speaking Ability at SMP Kertanegara Malang
Pengaruh Penggunaan Game Menebak Terhadap Kemampuan Berbicara Siswa di SMP Kertanegara Malang
Abstract
Speaking is one of the English skills that must be mastered by English learners. There are so
many ways to hone students’ speaking ability at eighth grade students in SMP Kertanegara
Malang in the academic year 2021/2022. One of that ways is using guessing game while
speaking class. This research is aimed to know and to find out if the use of guessing game
gives effect or not on students’ speaking ability at eighth grade students of SMP Kertanegara
Malang in the academic year 2021/2022. The researcher used quantitative-experimental
research, which the researcher used two classes for studied, the experimental class and the
control class. The use of guessing game only given to the experimental class, and the control
class taught without any methods or any treatment. From the research study, the researcher
was able to find the difference between the experimental class and the control class. It is
known from the average score of presenting data that has been calculated in SPSS version 20
that the experimental class score has increased from 66,50 in the pre-test to 83,38 in the posttest because after being given the guessing game treatment. While the pre-test value of the
control class was 64,75 and the post-test value was 80,25 because the researcher did not do
any treatment to it. The T-score obtained from the post-test results between the experimental
class and the control class is 0,66485922888. This shows that the t-score is > 0,05. From the
data presented, it can be concluded that there is an effect of using guessing games on
students' speaking ability in eighth grade students of SMP Kertanegara Malang in the
2021/2022 academic year.
- Keywords: Guessing Game, Students’ Speaking Ability,QuantitativeSpeaking is one of the English skills that must be mastered by English learners. There are so
many ways to hone students’ speaking ability at eighth grade students in SMP Kertanegara
Malang in the academic year 2021/2022. One of that ways is using guessing game while
speaking class. This research is aimed to know and to find out if the use of guessing game
gives effect or not on students’ speaking ability at eighth grade students of SMP Kertanegara
Malang in the academic year 2021/2022. The researcher used quantitative-experimental
research, which the researcher used two classes for studied, the experimental class and the
control class. The use of guessing game only given to the experimental class, and the control
class taught without any methods or any treatment. From the research study, the researcher
was able to find the difference between the experimental class and the control class. It is
known from the average score of presenting data that has been calculated in SPSS version 20
that the experimental class score has increased from 66,50 in the pre-test to 83,38 in the posttest because after being given the guessing game treatment. While the pre-test value of the
control class was 64,75 and the post-test value was 80,25 because the researcher did not do
any treatment to it. The T-score obtained from the post-test results between the experimental
class and the control class is 0,66485922888. This shows that the t-score is > 0,05. From the
data presented, it can be concluded that there is an effect of using guessing games on
students' speaking ability in eighth grade students of SMP Kertanegara Malang in the
2021/2022 academic year.
Keywords: Guessing Game, Students’ Speaking Ability,Quantitative