Geosemiotics of Linguistic Landscape in the Video Game Honkai: Star Rail

Authors

  • Andri Aushaf Farhan Universitas Muhammadiyah Purwokerto, Indonesia
  • Khristianto Universitas Muhammadiyah Purwokert, Indonesia

DOI:

https://doi.org/10.33503/journey.v9i1.1910

Keywords:

Linguistic Landscapes, Geosemiotics, Semiotics

Abstract

Linguistic Landscape is a field of study that focuses on the analysis of signs and its relation to the surrounding environment. Most recent studies concerning linguistic landscapes delve into bilingualism and power relations embedded in each sign. This study employs the theoretical framework of Linguistic Landscape and applies it to analyse the virtual world of the video game Honkai: Star Rail using the Geosemiotics framework. The data of this research was collected from 15th October 2024 to 25th November 2024 during the game’s version 2.7, analysed using a qualitative case study method, and gathered through in-game screenshots. The findings revealed that the signs inside the game used neography and thus must be transliterated into the Roman alphabet. The data showed that each planet’s different theme matches the signs found in-game. Although the signs were deliberately made unreadable to the average player base, their aesthetics, layout, and wording reflect that planet’s story and societal dynamics. These signs improve player immersion and offer insight into developer intent.

References

Agustin, H. P., Nurhayani, I., & Prawoto, S. (2022). SEMIOTIC ANALYSIS ON THE SERIES OF “TEMU MANTEN” IN MALANG. Journey: Journal of English Language and Pedagogy, 5(2), 240–248. https://doi.org/10.33503/journey.v5i2.562

Amsterdam University Medical Center. (2024). Data Collection. Retrieved from APH Quality Handbook: https://aph-qualityhandbook.org/set-up-conduct/methods-data-collection/2-1-qualitative-research/data-collection/

Benu, N. N., Artawa, I. K., Satyawati, M. S., & Purnawati, K. W. (2022). Local language vitality in Kupang city, Indonesia: A linguitic landscape approach. cogent arts & humanities, 1-14.

Cherry, K. (2023, November 27). The Psychology of the Color Yellow. Retrieved from verywellmind: https://www.verywellmind.com/the-color-psychology-of-yellow-2795823

Fitriawati, A., & Datang, F. A. (2023, December 31). Indonesian Langauge Minority in the Virtual Space of Indonesian People Majority: Virtual Linguistic Landscape of r/Indonesia Subreddit. Lensa: Kajian Kebahasaan, Kesusastraan, dan Budaya, 13(2), 169-188. doi:10.26714/lensa

Gorter, D. (2013, November 29). Linguistic Landscapes in Multilingual World. Annual Review of Applied Linguistics, 33, 190-212. doi:10.1017/S0267190513000020

Ivkovic, D., & Lotherington, H. (2009, March 20). Multilingualism in cyberspace: conceptualising the virtual linguistic landscape. International Journal of Multilingualism, 6(1), 17-36.

Kajszczarek, D. (2022, July 1). Linguistic Landscape in film works and video games. Homo Ludens, 1(15), 65-80. doi:10.14746/HL.2022.15.4

Landry, R., & Bourhis, R. Y. (1997, March). Linguistic Landscape and Ethnolinguistic Vitality: an Empirical Study. 1(16), 23-49. doi:10.1177/0261927X970161002

Maseko, B., & Siziba, L. (2023, October 15). On the dialectics of policy and practice: Multilingualism and the virtual linguistic landscape of a South African universtity. (J. v. Weijer, Ed.) Cogent Arts & Humanities, 10(2). doi:10.1080/23311983.2023.2268395

Moser, A. (2017, November 29). Series: Practical guidance to qualitative research. Part 1: Introduction. European Journal of General Practice.

Natalia Mazzaro, N. M. (2024). Spanish Loyalty and English Prestige in the Linguistic Landscape of Ciudad Juarez, Mexico. Languages 9, 41.

Permana, P. G., Ma, L., Insani, K. F., & Rusmawati, R. (2023, October). News Site as Virtual Linguistic Landscape: Representation on Linguistic Landscape and Multimoda; Discourse Analysis. Alphabet, 6(2), 81-103. doi:10.21776/ub.alphabet.2023.06.02.02

Reyes, J. (2023, May 10). IGN. Retrieved from Honkai Star Rail Review: https://sea.ign.com/honkai-star-rail/198883/review/honkai-star-rail-review

Scollon, R., & Scollon, S. W. (2003). Discourses in Place: Language in the Material World. London: Routledge.

Tove Rosendal, J. d. (2022). Amid signs of change: language policy, ideology and power in the linguistic landscape of urban Rwanda. Springer Language Policy 2023, 73-94.

Zuliati Rohmah, E. W. (2023). Linguistic landscape of Mojosari: Language policy, language vitality and commodification of language. cogent arts & humanities, 1-14.

Downloads

Published

2026-03-28

How to Cite

Aushaf Farhan, A., & Khristianto. (2026). Geosemiotics of Linguistic Landscape in the Video Game Honkai: Star Rail. Journey: Journal of English Language and Pedagogy, 9(1), 1–11. https://doi.org/10.33503/journey.v9i1.1910

Citation Check