Prosiding Seminar Nasional IKIP Budi Utomo
Prosiding Seminar Nasional dalam bidang penelitian ini berada dalam naungan P2M (Pusat Penelitian & Pengabdian Masyarakat) Universitas Insan Budi Utomo Malang yang dilaksanakan 1 kali dalam 1 tahun sejak tahun 2020 dengan e-ISSN 2774-163X.
Pusat Penelitian dan Pengabdian Masyarakat Universitas Insan Budi Utomo Malang
Pemanfaatan Simbolisme Tokoh Ken Dedes dalam Pengembangan Ekonomi Kreatif Berbasis Budaya Jawa di Singosari, Jawa Timur
This study aims to examine and actualize the symbolism of Ken Dedes as the foundation for developing a creative economy based on Javanese culture in the Singosari region of East Java. Ken Dedes is a legendary figure in the history of the Singhasari Kingdom, symbolizing beauty, spiritual intelligence, feminine strength, and a source of political legitimacy. These symbolic values are strongly relevant to the spirit of the creative economy, which emphasizes innovation, local identity, and cultural sustainability. This research employs a qualitative descriptive approach using ethnographic and case study methods. Data were collected through field observations, in-depth interviews with creative economy actors, community leaders, and policymakers in Singosari, as well as documentation of cultural artifacts such as statues, historical sites, and local traditions related to Ken Dedes. The analysis was conducted interpretively, emphasizing the relationship between symbolic meanings, community perceptions, and the implementation of cultural values in creative economy practices. The findings reveal that the symbolism of Ken Dedes remains alive within the cultural consciousness of the Singosari community, although it has not yet been optimally integrated into local creative economic activities. Cultural potentials such as the Singosari Temple site, Prajnaparamita statues, historical narratives, and local art traditions hold strategic value as foundations for product innovation and cultural tourism promotion. Moreover, community participation and local government support are key factors in developing a creative economy model rooted in local wisdom. Theoretically, this research enriches the discourse on the relationship between cultural symbolism and the creative economy, while practically providing direction for the development of a creative economy model based on historical figure symbolism, oriented toward value preservation, community empowerment, and the strengthening of East Javanese cultural identity. Thus, the utilization of Ken Dedes’ symbolism not only reinforces cultural identity but also opens opportunities for sustainable and locally rooted economic innovation.
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Implementasi Model Microteaching Biologi Berbasis PJBL dan Blended Learning
Transformasi pendidikan di era Revolusi Industri 4.0 dan Society 5.0 menuntut adanya perubahan paradigma dalam proses pembelajaran, termasuk dalam pendidikan calon guru. Keterampilan pedagogik abad ke-21 seperti berpikir kritis, kolaborasi, kreativitas, dan literasi digital menjadi kompetensi esensial yang harus dimiliki oleh guru masa depan. Microteaching sebagai salah satu program untuk meningkatkan keterampilan mengajar guru perlu beradaptasi dengan kemajuan zaman. Urgensi penelitian ini adalah untuk meningkatkan kemampuan calon guru biologi dalam mempersiapkan diri mengajar dengan memperhatikan kolaborasi, komunikasi, kreativitas dan berpikir kritis. Maka peneliti telah mengembangkan model microteaching biologi berbasis PjBL dan blended learning untuk meningkatkan kemampuan mengajar calon guru. tujuan penelitian adalah mengimplementasikan model tersebut untuk menguji efektivitasnya. Penelitian ini menggunakan pendekatan kuantitatif dengan metode quasi eksperimen. Jenis penelitian ini sesuai dengan model quasi experimental design, yang memungkinkan peneliti mengevaluasi pengaruh intervensi meskipun tanpa pengacakan subjek. Fokus penelitian adalah untuk mengetahui pengaruh implementasi model microteaching biologi berbasis Project-Based Learning (PjBL) dan Blended Learning terhadap kemampuan mengajar mahasiswa calon guru biologi. Penelitian ini menyimpulkan bahwa implementasi model microteaching berbasis Project-Based Learning (PjBL) dan blended learning pada mahasiswa Biologi FKIP Universitas Jambi mendapat respons positif.
Challenges in English Phonology for Indonesian EFL Learners with a Focus on Consonant Clusters, Vowel Length, and Rhythm
This study investigates the phonological challenges faced by Indonesian EFL learners in producing English consonant clusters, vowel length, and rhythm, and how these difficulties affect their speaking confidence and classroom performance. Data were collected through open-ended survey responses from undergraduate students of English Education Study Program at the University of Insan Budi Utomo. Using a qualitative descriptive design, the analysis identified recurrent pronunciation patterns and learners’ reflections on their affective experiences and learning strategies. Findings reveal that learners consistently struggle with complex consonant clusters, particularly at word-final positions, as they often insert epenthetic vowels or omit difficult consonants to simplify articulation. Distinctions between short and long vowels (e.g., ship vs. sheep, pull vs. pool) also pose persistent confusion due to the absence of phonemic vowel length in Indonesian. Moreover, students demonstrate difficulty adapting to English’s stress-timed rhythm, resulting in monotonous, syllable-timed speech. These phonological challenges not only hinder intelligibility but also reduce learners’ self-confidence, often causing anxiety, hesitation, and avoidance of speaking tasks. Overall, the study underscores the need for integrating phonological awareness and affective support into pronunciation pedagogy. It concludes that addressing both linguistic and psychological barriers can enhance learners’ intelligibility and confidence in oral communication.
TRANSFORMASI PEMBELAJARAN IPS DENGAN MODEL COOPERATIVE LEARNING: MENINGKATKAN HASIL DAN KETERLIBATAN SISWA SEKOLAH DASAR
This study aims to describe the implementation of the Cooperative Learning model in Social Studies (IPS) instruction as an effort to improve learning outcomes and student engagement in elementary school. The background of this research arises from the low level of active participation and learning outcomes of students in Social Studies classes, which are still conventional and teacher-centered. The research method used was Classroom Action Research (CAR) consisting of two cycles, each including planning, implementation, observation, and reflection stages. The subjects of this study were 20 students at MI Miftahul Huda Kalirejo. Data were collected through observation of learning activities, interviews, and achievement tests. The results showed that the application of the Cooperative Learning model increased student engagement in the learning process, as indicated by improvements in collaborative activities, communication among students, and individual responsibility within groups. In addition, there was a significant improvement in Social Studies learning outcomes, with a 30% increase from cycle I to cycle II. The average success rate in cycle I was 60%, which rose to 90% in cycle II. Therefore, the Cooperative Learning model proved effective in transforming Social Studies learning into a more interactive, collaborative, and meaningful experience for elementary school students.
Pengaruh Literasi Keuangan dan Tingkat Ekonomi Orang Tua Terhadap Kebiasaan Menabung Siswa di Koperasi (SMPK Sta Maria Delordes Radaloko)
Menabung merupakan salah satu kebiasaan finansial positif yang perlu ditanamkan sejak dini, terutama pada usia sekolah. Namun, rendahnya pemahaman siswa tentang pengelolaan keuangan serta latar belakang ekonomi keluarga yang beragam menjadi tantangan dalam membentuk kebiasaan tersebut. Penelitian ini bertujuan untuk mengetahui pengaruh literasi keuangan dan tingkat ekonomi orang tua terhadap kebiasaan menabung siswa di koperasi SMPK Sta Maria Delordes Radaloko. Penelitian menggunakan pendekatan kuantitatif dengan metode regresi linier berganda. Data dikumpulkan melalui kuesioner yang dibagikan kepada siswa dan dianalisis secara statistik. Hasil penelitian menunjukkan bahwa literasi keuangan berpengaruh positif dan signifikan terhadap kebiasaan menabung siswa, dengan nilai signifikansi 0,015 dan koefisien regresi sebesar 0,111. Tingkat ekonomi orang tua juga berpengaruh signifikan dengan nilai signifikansi 0,000 dan koefisien regresi 0,505. Secara simultan, kedua variabel tersebut memengaruhi kebiasaan menabung siswa secara signifikan, ditunjukkan dengan nilai R Square sebesar 0,993 dan signifikansi model 0,000 pada uji ANOVA. Hasil ini menunjukkan bahwa kombinasi literasi keuangan dan dukungan ekonomi keluarga mampu menjelaskan 99,3% variasi kebiasaan menabung siswa. Kesimpulannya, peningkatan literasi keuangan serta perbaikan kondisi ekonomi keluarga merupakan faktor penting dalam membentuk budaya menabung melalui koperasi sekolah sebagai media pembelajaran keuangan praktis bagi siswa.
Kesulitan Siswa Dalam Belajar Kosakata Bahasa Inggris di SMP KRISTEN DIAN
Abstract This qualitative study aims to describe the problems faced by students at Dian Christian Junior High School in learning English. This study involved (12) students. To obtain data, the researcher conducted classroom observations and interviewed students about the obstacles they faced while learning English. The results of the observations and interviews were then classified and interpreted before being compared with the results of previous studies. The results of the study show that students experience several obstacles in learning English. These obstacles include a lack of practice, low motivation to learn, and an unsupportive learning environment. The results of this study are expected to serve as a reference for teachers in designing more effective and interesting vocabulary learning methods for students. Keywords: learning difficulties; vocabulary mastery; students junior high school dst Abstrak Penelitian kualitatif ini bertujuan untuk mendeskripsikan permasalahan yang di hadapi oleh siswa di SMP Kristen Dian dalam pembelajaran bahasa Inggris. Penelitian ini melibatkan (12) siswa. Untuk mendapatkan data, peneliti melakukan observasi di kelas Dan menginterview siswa terkait kendala apa saja yang mereka hadapi selama belajar bahasa Inggris. Hasil observasi Dan interview kemudian di klasifikasikan dan diinterpretasikan sebelum dibandingkan dengan hasil penelitian terdahulu. Hasil penelitian menunjukkan bahwa siswa mengalami beberapa kendala dalam belajar bahasa inggris. Kendala tersebut di antaranya adalah kurangnya latihan, motivasi belajar yang rendah, dan lingkungan belajar yang belum mendukung. Hasil penelitian ini diharapkan dapat menjadi referensi bagi guru untuk merancang metode pembelajaran kosakata yang lebih efektif dan menarik bagi siswa Kata kunci : Hambatan belajar; penguasaan kosakata; siswa sekolah menengah
The Use of Storytelling on Improving English Vocabulary Acquisition Among Kindergarten Students at TK Kristen Taruna Rajawali
This research was conducted to investigate the effectiveness of storytelling in improving English vocabulary acquisition among students at TK Kristen Taruna Rajawali. The study was based on the consideration that many students struggle to remember and use new vocabulary. Storytelling was chosen as a strategy to create a more engaging and memorable learning experience that supports vocabulary retention and usage in context. The research employed a Classroom Action Research (CAR) design, carried out in two cycles. The instruments used included observation sheets, field notes, and vocabulary tests (Test I, Test II, and Test III). Data were collected through classroom observation and testing, then analyzed using both qualitative and quantitative methods to measure improvements in vocabulary mastery and classroom engagement. The results indicated a significant improvement in students’ vocabulary acquisition. The percentage of students reaching the minimum mastery criterion (KKM 70) increased from 16.6% in the test I to 95.8% in test III. These findings suggest that storytelling is an effective strategy to enhance vocabulary learning. It is recommended that English teachers integrate storytelling into their instructional practices to support vocabulary development in a more interactive and meaningful way.
Pengaruh Lingkungan Sekolah Terhadap Minat Belajar Ekonomi Siswa
Keberhasilan pendidikan tidak hanya ditentukan oleh kemampuan individu siswa, tetapi juga dipengaruhi oleh lingkungan di mana proses belajar berlangsung, khususnya lingkungan sekolah. Lingkungan sekolah mencakup elemen-elemen penting seperti sarana dan prasarana fisik, kualitas interaksi sosial antar warga sekolah, serta atmosfer akademik yang terbentuk. Dalam pembelajaran ekonomi, yang menuntut pemahaman konsep serta penerapannya dalam kehidupan sehari-hari, keberadaan lingkungan belajar yang mendukung menjadi faktor krusial dalam meningkatkan efektivitas pembelajaran. Oleh karena itu, penelitian ini bertujuan untuk mengevaluasi secara mendalam bagaimana lingkungan sekolah berkontribusi terhadap prestasi akademik siswa dalam mata pelajaran ekonomi, melalui pendekatan studi pustaka. Analisis dilakukan dengan mengkaji sejumlah artikel ilmiah, jurnal akademik, dan hasil penelitian yang relevan dengan tema. Temuan dari kajian literatur menunjukkan bahwa lingkungan sekolah memiliki pengaruh yang signifikan terhadap pencapaian belajar siswa. Beberapa faktor utama yang paling menonjol adalah kondisi fasilitas fisik seperti ruang belajar, pencahayaan, serta media pendukung; aspek sosial seperti kualitas hubungan guru dan siswa, serta semangat kolaborasi antarsiswa; dan iklim akademik yang mencakup kedisiplinan, motivasi belajar, serta penghargaan terhadap prestasi siswa. Pembelajaran ekonomi, yang menuntut kemampuan analisis, berpikir logis, dan mengaitkan konsep teoritis dengan realitas sosial, akan lebih efektif jika dilakukan dalam lingkungan belajar yang kondusif dan mendorong partisipasi aktif. Di samping itu, peran kepala sekolah dan keterlibatan orang tua serta masyarakat juga menjadi unsur penting dalam menciptakan ekosistem pendidikan yang positif. Berdasarkan hasil kajian tersebut, dapat disimpulkan bahwa peningkatan prestasi belajar siswa, khususnya dalam mata pelajaran ekonomi, sangat bergantung pada upaya bersama dalam menciptakan lingkungan sekolah yang terkelola dengan baik. Oleh karena itu, kolaborasi antara guru, pihak sekolah, orang tua, dan pemangku kebijakan sangat diperlukan untuk membangun lingkungan pendidikan yang sehat, inklusif, dan mendukung proses belajar. Upaya perbaikan lingkungan sekolah secara menyeluruh merupakan strategi penting dalam meningkatkan mutu pendidikan secara berkelanjutan.
Pengaruh Penggunaan AI Terhadap Minat Belajar Dikalangan Mahasiswa Generasi Z
This study discusses the influence of the use of Artificial Intelligence (AI) on the learning interest of Generation Z students. The main objective of this study is to examine the influence of the use of AI on the learning interest of Generation Z students. This study aims to answer the question: "Can the use of AI in learning increase students' learning interest?" The method used is a literature study by showing the easy adoption of AI by Generation Z to support academic activities. The results of the study can provide a better understanding, related to the use of AI on the learning interest of Generation Z is complex and depends on how this technology is used and its purpose. This article also discusses the use of specific AI tools such as ChatGPT, Quizizz, Google Gemini, and Chatbok analyzing their benefits and negative impacts, including the potential for technological dependency. This issue arises because although AI is considered an innovative solution to improve the quality of learning, there are concerns that the use of this technology can reduce personal interaction between lecturers and students, which has the potential to reduce learning interest. In conclusion, the impact of AI on the learning interest of Generation Z is complex and depends on how this technology is used and the purpose of use by students.
Pengaruh Efektivitas Metode Pembelajaran Berbasis Proyek terhadap Hasil Belajar Siswa
Pembelajaran berbasis proyek merupakan suatu bentuk kegiatan yang dirancang secara khusus, terpisah dari aktivitas lainnya, memiliki batasan waktu tertentu, dan ditujukan untuk menyelesaikan permasalahan tertentu dengan menghasilkan produk akhir sebagai hasil dari kegiatan tersebut. Pengalaman yang diperoleh dari penerapan pembelajaran berbasis proyek memungkinkan untuk mengenali perbedaan antara pendekatan pendidikan tradisional dengan metode modern yang berbasis proyek. Penelitian ini bertujuan untuk mengevaluasi dampak dari pembelajaran berbasis proyek terhadap peningkatan kreativitas siswa di SMA I Baiturrohma Malang. Metode penelitian yang digunakan adalah penelitian tindakan kelas (PTK) dengan menerapkan model pembelajaran Project Based Learning (PBL). Teknik pengumpulan data dilakukan melalui observasi dan penggunaan rubrik penilaian yang telah disiapkan. Aspek yang dinilai meliputi motivasi belajar siswa, pencapaian akademik, serta keterampilan abad ke-21 yang dikenal dengan istilah Higher Order Thinking Skills (HOTS), yaitu perpaduan dari aspek kognitif, afektif, dan psikomotor yang mencakup kemampuan berkomunikasi, bekerja sama, berpikir kritis, berpikir kreatif, memiliki rasa kepedulian, serta bertanggung jawab. Hasil dari penelitian ini menunjukkan bahwa implementasi metode PBL sangat efektif dilihat dari keberhasilan pelaksanaan dan hasil belajar, dengan ketuntasan siswa mencapai 100% dan rata-rata nilai kelas melebihi 75. Di samping itu, proyek yang diberikan terbukti dapat menumbuhkan kemampuan HOTS siswa pada aspek komunikasi, kerja tim, berpikir kritis dan kreatif, serta tanggung jawab sosial dan kepedulian.
Perancangan dan Implementasi Sistem Solar Tracker Single Axis Berbasis Metode Scheduling
Pemanfaatan energi surya sebagai sumber energi alternatif terus meningkat seiring dengan kebutuhan energi yang berkelanjutan. Namun, efisiensi penyerapan energi pada panel surya sangat dipengaruhi oleh posisi panel terhadap arah datangnya sinar matahari. Penelitian ini membahas perancangan dan implementasi sistem solar tracker sumbu tunggal (single axis) berbasis metode scheduling yang bertujuan untuk meningkatkan efisiensi penyerapan energi listrik pada panel surya. Sistem ini dirancang untuk mengikuti pergerakan matahari dari timur ke barat secara otomatis berdasarkan penjadwalan waktu yang telah ditentukan, tanpa memerlukan sensor cahaya tambahan. Hasil pengujian menunjukkan bahwa sistem solar tracker berbasis scheduling mampu meningkatkan efisiensi penyerapan daya hingga sebesar 9.64% dibandingkan sistem tetap. Selain itu, metode scheduling terbukti efektif dalam mengoptimalkan pergerakan panel dengan konsumsi daya aktuator yang rendah, sistem ini dapat menjadi solusi sederhana dan efisien untuk aplikasi energi surya skala kecil hingga menengah.
Memrise Application As the Idea to Upgrade Vocabulary in Learning English
The power of vocabulary is the key to reach English language competence. This research aims to upgrade students’ vocabulary by using Memrise application as digital based learning.The researchers apply digital media-based approach which offers interactive and engaging language learning features .Classroom Action Research design is used to collect the data through tests, observations, documentation, field notes, and interviews. The results of pre-test indicate that only 47% of students gain the minimum passing grade. After utilizing Memrise application, the post-test result in Cycle I increase to 76%, and 85% in Cycle II, overcoming the success criteria set by the school. Moreover, students' activeness and engagement also increase to 76% and 90% . In summary, Memrise application is proved to be an effective tool to upgrade students' vocabulary and digital literacy.
POV Dosen Mengenai Unifikasi Informasi dan Teknologi (IT) dalam Pembelajaran Bahasa Inggris
This research aims to explore the perceptions of English lecturers at Insan Budi Utomo University Malang regarding the integration of Information Technology (IT) in the learning process. Using a descriptive qualitative approach, data were collected through questionnaires and in-depth interviews with 14 lecturers. The results reveal that the majority of lecturers have a positive perception of IT implementation, with 78.57% stating that IT is very important in English language learning. Lecturers acknowledge the benefits of IT in enhancing material accessibility, learning flexibility, and student engagement, especially through platforms such as LMS, Duolingo, and Canva. However, IT implementation also faces significant challenges including student dependence on technology (42.86%), internet misuse (42.86%), and limited network infrastructure (64.29%). To address these challenges, lecturers developed various strategies including downloading materials in advance, using personal data quotas, and sharing materials through WhatsApp groups. This study recommends the need for network coverage expansion, infrastructure improvement, and continuous training for lecturers and students to optimize technology integration in learning. Keywords: Information Technology, Lecturer Perceptions, English Language Learning, Technology Integration, Higher Education
Integrating TikTok as a Learning Tool to Develop EFL Students’ Speaking Skills
This study explores the integration of the TikTok application as a learning medium to enhance students’ speaking skills at SMP Aisyiyah Muhammadiyah 3 Malang. Implemented as a Classroom Action Research (CAR) conducted in two cycles, the study involved 28 eighth-grade students. Both qualitative (observation and interview) and quantitative (pre-test and post-test) data were collected and analyzed. The findings revealed that the use of TikTok significantly improved students’ speaking performance. In the pre-test, only 14.2% of the students achieved the minimum mastery criterion. This percentage increased to 64.2% in Post-Test I and 85.7% in Post-Test II. Furthermore, TikTok effectively fostered student participation, enhanced their confidence, and created an enjoyable learning atmosphere. The study concludes that TikTok can serve as an effective and engaging alternative medium for teaching speaking in EFL classrooms.
Peningkatan Kreativitas Belajar Siswa Kelas V Melalui Model PjBL Pada Materi Pola Hidup Sehat
This study aims to improve the learning creativity of fifth grade students through the application of the Project Based Learning (PjBL) model on healthy lifestyle material, with a focus on plastic waste management in schools. PjBL actively involves students in real projects, encouraging collaboration, critical thinking, and problem solving. The results showed a significant increase in student creativity and understanding. The average creativity score increased from 24.31 to 28.92, and material understanding from 13.62 to 21.38. The number of students categorized as good in creativity increased from 3 to 21 people, while understanding of the material from 9 to 19 people. Thus, PjBL is effective in fostering student creativity and understanding through contextual and applicable learning.
Analisis Kemampuan Teknik Dasar Bola Basket pada Anggota Ekstrakurikuler Bola Basket SMK Negeri 3 Buduran
The research conducted was descriptive research, aiming to describe the level of basic basketball skills of students who participated in basketball extracurricular activities at SMK Negeri 3 Buduran in the 2024/2025 academic year. The sampling technique used was non-probability sampling using the saturated sampling method, due to the relatively small population of 15 students. The instrument used to collect data was the Johnson Basketball Test. The collected data was analyzed using descriptive statistical techniques in the form of percentages. The results of the study showed that the students' basic basketball techniques (passing, dribbling, and shooting) abilities were mostly classified in the "Good" category. In detail, the students' basic basketball technique abilities were "Good" category consisted of 6 students with a percentage of 40% (class interval 56-65), "Medium" category consisted of 5 students with a percentage of 33.3% (interval 46-55), "Less" category consisted of 3 students with a percentage of 20% (interval 35-45), and "Very Less" category consisted of 1 student with a percentage of 6.7% (interval <35). Thus, it can be concluded that the basic technical abilities (passing, dribbling, and shooting) in the basketball extracurricular activities at SMK Negeri 3 Buduran in the 2024/2025 academic year are mostly classified as "Good".
Pengembangan Media pembelajaran Interaktif Berbasis Augmented Reality (AR) pada Bangun Ruang Sisi Datar dengan Metode RADEC
The abstract nature of solid geometry concepts often causes difficulties for junior high school students, particularly in visualizing three-dimensional objects. This study aims to develop an interactive augmented reality (AR)-based learning media integrated with the RADEC learning method to support students’ conceptual understanding of flat-sided solid figures. The research employed a research and development approach using the ADDIE model, encompassing analysis, design, development, implementation, and evaluation stages. The study was conducted at a junior high school with eighth-grade students, while mathematics teachers and experts served as validators. Data were collected through expert validation, student response questionnaires, observations, and interviews, and analyzed descriptively. The results indicate that the developed AR-based learning media is highly feasible in terms of content accuracy, media design, interactivity, and ease of use. Students showed positive responses and demonstrated improved conceptual understanding through collaborative and student-centered learning activities guided by the RADEC stages. The integration of AR technology with the RADEC method provides meaningful learning experiences by bridging abstract mathematical concepts with concrete visual representations. This study contributes to the advancement of educational technology research by offering an effective instructional design model that integrates immersive technology with structured pedagogical approaches for mathematics learning.
Analisis Kebutuhan Pembelajaran Grammar Bahasa Inggris sebagai Dasar Pengembangan Media Berbasis Komik Strip
This study aims to describe students’ needs in learning English grammar as a foundation for the development of appropriate instructional media. The study focuses on the results of a needs analysis conducted in a senior high school context. A qualitative descriptive approach was employed. Data were collected through classroom observations and semi-structured interviews with the English teacher. The findings reveal that students experience persistent difficulties in understanding basic grammatical structures due to abstract explanations, limited contextualization, and minimal use of visual learning media. Grammar learning is perceived as monotonous and cognitively demanding, which negatively affects students’ motivation. The integration of comic strip–based media is identified as a relevant pedagogical solution because it combines visual representation and contextual dialogue. These findings highlight the importance of aligning instructional media with students’ learning characteristics to enhance meaningful grammar learning.
Pengaruh Judi Online Terhadap Perilaku Ekonomi Pemuda Dusun, Karanglawas, Rejoyoso Bantur Kab, Malang
Judi online atau slot merupakan platform yang menyediakan sebuah permainan secara daring. Jenis yang disediakan juga beragam salah satu nya seperti dalam sebuah permainan dimana para pemain bertaruh dengan memilih satu pilihan diantara beberapa pilihan dan hanya akan ada satu pilihan saja yang benar serta menjadi pemenangnya. Penelitian ini bertujuan untuk mengetahui pengaruh judi online terhadap perilaku ekonomi pemuda di Dusun Karanglawas, Rejoyoso, Bantur Kab, Malang. Metode penelitian yang digunakan adalah kuantitatif dengan 100 responden pemuda berusia 18-30 tahun yang terlibat praktik judi online. Data dikumpulkan menggunakan kuesioner dan dianalisis secara statistik deskriptif dan uji hipotesis T. Hasil penelitian menunjukkan terdapat perubahan signifikan pada perilaku ekonomi pemuda setelah terlibat judi online, ditandai dengan penurunan pendapatan bulanan, peningkatan kecenderungan berutang, perubahan gaya hidup konsumtif, dan penurunan produktivitas kerja. Selain itu, terdapat pula dampak negatif pada aspek kesejahteraan mental dan emosional pemuda. Penelitian ini menegaskan bahwa judi online memberikan pengaruh negatif signifikan pada perilaku ekonomi pemuda di daerah penelitian. Hasil penelitian menunjukkan adanya penurunan dalam pengelolaan keuangan, peningkatan perilaku konsumtif, kecenderungan berhutang, serta dampak psikologis seperti stres dan kecemasan. Selain itu, rendahnya tingkat literasi keuangan memperburuk dampak negatif dari judi online terhadap perilaku ekonomi pemuda. Penelitian ini menegaskan pentingnya edukasi literasi keuangan dan pengawasan sosial sebagai upaya pencegahan perilaku ekonomi negatif akibat judi online.
Pengaruh E-Learning Terhadap Kualitas Hasil Belajar Mahasiswa pada Mata Kuliah Pendidikan Ekonomi
Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan E-Learning terhadap kualitas hasil belajar mahasiswa pada matakuliah Pendidikan Ekonomi.dalam penelitian ini adalah dengan pendekatan survei. Sampel penelitian diambil dari mahasiswa program studi Pendidikan Ekonomi yang mengikuti perkuliahan berbasis E-Learning. Data dikumpulkan melalui kuesioner dan dianalisis menggunakan teknik statistik deskriptif dan regresi linear sederhana. Hasil penelitian menunjukkan bahwa penggunaan E-Learning berpengaruh positif dan signifikan terhadap kualitas hasil belajar mahasiswa. E-Learning memberikan fleksibilitas, aksesibilitas, serta mendorong kemandirian belajar yang lebih tinggi pada mahasiswa, sehingga mampu meningkatkan pemahaman materi dan capaian akademik mereka. Oleh karena itu, penerapan E-Learning perlu terus dikembangkan dan disesuaikan dengan kebutuhan pembelajaran yang efektif di era digital.
Persepsi Keamanan dan Tingkat Harga Jual Terhadap Minat Bertransaksi Dipasar Online E-Commerce Shopee pada Masyarakat di Desa Bokor Rt 10 dan 11
Abstrak Pasar online adalah platform digital yang memungkinkan individu dan organisasi untuk membeli dan menjual barang dan jasa melalui internet. Dengan menggunakan perangkat yang terhubung ke internet, pembeli dan penjual dapat berkumpul di pasar online kapan saja dan di mana saja. Penelitian ini bertujuan untuk menganalisis pengaruh persepsi keamanan dan tingkat harga jual terhadap minat konsumen dalam melakukan transaksi di platform e-commerce Shopee. Latar belakang penelitian ini didasarkan pada meningkatnya penggunaan e-commerce, khususnya Shopee, di tengah persaingan digital yang menuntut keamanan dan harga yang kompetitif. Penelitian ini menggunakan pendekatan kuantitatif dan teknik analisis regresi linear berganda. dengan metode survei melalui kuesioner yang disebarkan kepada 102 responden. Uji reliabilitas, validitas, asumsi klasik, dan uji regresi linear berganda, f (simultan), t (parsial) serta Uji koefisien determinasi (R2). Yang digunakan untuk membuktikan dan menganalisis hal tersebut. Hasil penelitian menunjukkan bahwa: terdapat pengaruh baik persepsi keamanan maupun tingkat harga jual terhadap minat bertransaksi adalah sebesar 0.00. berpengaruh positif dan signifikan terhadap minat bertransaksi dipasar online e-commerce Shopee. Pengaruh antara persepsi keamanan dan tingkat harga jual terhadap minat bertransaksi dipasar online e-commerce shopee pada masyarakat didesa Bokor Rt 10 dan 11 dilihat dari Uji F sebesar 153.573 dengan taraf signifikan 0,05 adalah 0,000. Kesimpulannya persepsi keamanan menjadi faktor yang paling dominan dalam memengaruhi keputusan konsumen, diikuti oleh tingkat harga jual yang kompetitif. Temuan ini menunjukkan pentingnya e-commerce untuk meningkatkan kepercayaan dan menawarkan harga yang sesuai agar dapat meningkatkan transaksi pengguna. Saran dari peneliti agar setiap platfrom online khususnya shopee untuk lebih baik dalam meningkatkan keamanan serta tingkat harga jualnya diposisikan sesuai pendapatan setiap masyarakat. Dengan demikian mereka bisa belanja dipasar online dengan aman dan dapat harga yang terjangkau dengan kualitas yang baik. Kata Kunci: Persepsi Keamanan, Tingkat Harga Jual, Minat Bertransaksi
Implementasi Modul Geometri Berbasis Etnomatematika bagi Peserta Didik Kelas VII SMP
Penelitian ini bertujuan untuk mengembangkan Modul Geometri Matematika Berbasis Etnomatematika untuk siswa SMP Swasta Bukambero. Penelitian ini menggunakan metode R&D dengan model 4D yang dibatasi oleh peneliti hanya sampai 4 tahap saja yaitu (Define, Design, Development, Desisment ). Hasil validasi ahli diperoleh persentasi sebesar 86,25%, sehingga menunjukkan bahwa modul yang dikembangkan sangat valid. Sedangkan hasil Kepraktisan modul pada uji coba dikelompok kecil diperoleh rata-rata 89,3% dengan kriteri sangat praktis dan tingkat praktikalitas modul uji coba kelompok besar sebesar 98,6% dengan kriteria sangat praktis. Berdasarkan hasil keefektifan menunjukkan bahwa modul yang dikembangkan sangat praktis digunakan dalan proses pembelajaran. keefektifan dalam uji coba kelompok besar 86,25% dengan kriteria sangat efektif dan tingkat respon siswa dalam uji kelompok kecil diperoleh skor rata- rata sebesar 89,3% dengan kriteri sangat praktis dan tingkat respon siswa pada uji coba kelompok besar diperoleh skor rata-rata sebesar 98,6% dengan kriteria sangat praktis yang menunjukan bahwa modul yang dikembangkan dapat diterima baik oleh siswa. Berdasarkan hasil penilaian oleh validator, respon siswa dan guru maka modul geometri matematika berbasis etnomatematika untuk siswa memenuhi kriteria valid dan praktis.
Analisis Perbedaan Hasil Belajar Pendidikan Pancasila antara Mahasiswa yang Menggunakan Metode Contextual Teaching and Learning (CTL) dengan Metode Konvensional pada prodi pendidikan Bahasa dan sastra Indonesia Universitas Insan Budi Utomo Malang
This study aims to analyze the significant differences in learning outcomes of Pancasila Education students between groups taught using the Contextual Teaching and Learning (CTL) method and those taught using the Conventional Method. The research design used was a quasi-experimental with a Non-equivalent Control Group Design model. The study sample involved 80 students from non-education study programs at a university, divided into an experimental group (n = 40) and a control group (n = 40). Learning outcomes were measured using a test instrument whose validity and reliability were tested. The results of the t-test analysis on the post-test data showed that there was a significant difference in learning outcomes, where the average score of the CTL group (M = 86.1; SD = 4.5) was statistically higher than that of the conventional group (M = 75.9; SD = 5.1). This finding indicates that CTL is effective in contextualizing Pancasila values, thereby improving students' understanding and learning outcomes comprehensively.
Perguruan Tinggi Bukan Menara Gading : Akuntabilitas Perguruan Tinggi & Dosen Dalam Pembangunan Nasional
Higher education institutions play a strategic role in national development through the implementation of the Tri Dharma of Higher Education, namely education, research, and community service. In the era of globalization, the Industrial Revolution 4.0, and the emergence of Society 5.0, universities are no longer expected to function as “ivory towers” that are detached from social realities. Instead, they must transform into institutions that generate real and measurable impacts for society. This article aims to analyze the accountability of higher education institutions and lecturers in supporting national development, particularly through strengthening human resource quality, research innovation, and community-based engagement. The study employs a literature review method by examining higher education regulations, government policies, and relevant academic references concerning the role of universities in the 21st century. The findings indicate that institutional accountability is reflected in the balanced and impact-oriented implementation of the Tri Dharma, including transformative learning approaches, the downstreaming of research outputs, and participatory, sustainable community service programs. Lecturers play a crucial role as human resource developers, social change agents, innovators, and guardians of professional ethics. However, the complexity of lecturers’ workloads presents challenges in maintaining optimal academic performance. Therefore, strong synergy among universities, government, industry, and society is essential to enhance institutional accountability. In conclusion, accountable and impact-driven higher education institutions are key to achieving sustainable, equitable, and community-oriented national development.
Pengembangan Modul Ajar Materi Hambatan Dan Dorongan Dalam Aktivitas Aquatik Bagi Mahasiswa Program Studi Pendidikan Jasmani Kesehatan Dan Rekreasi
Penelitian ini bertujuan untuk mengembangkan modul ajar materi hambatan dan dorongan dalam aktivitas akuatik bagi mahasiswa Program Studi Pendidikan Jasmani, Kesehatan, dan Rekreasi (PJKR) semester 1. Penelitian menggunakan metode Research and Development (R&D) dengan mengadaptasi model pengembangan Borg & Gall yang meliputi tahap analisis kebutuhan, perencanaan, pengembangan produk awal, validasi ahli, revisi produk, uji coba lapangan terbatas, dan revisi produk akhir. Subjek penelitian adalah mahasiswa PJKR semester 1, sedangkan validator terdiri atas ahli materi aktivitas akuatik, ahli pembelajaran pendidikan jasmani, dan ahli media pembelajaran. Instrumen pengumpulan data berupa angket analisis kebutuhan, lembar validasi ahli, dan angket respon mahasiswa. Data dianalisis menggunakan teknik deskriptif kuantitatif dengan menghitung persentase tingkat kelayakan modul. Hasil penelitian menunjukkan bahwa modul ajar yang dikembangkan memperoleh nilai validitas dengan kategori sangat valid pada aspek kelayakan isi, kebahasaan, penyajian, dan kegrafikan. Temuan ini menunjukkan bahwa modul ajar yang dikembangkan layak digunakan sebagai bahan ajar pendukung pembelajaran aktivitas akuatik, khususnya dalam membantu mahasiswa memahami konsep hambatan dan dorongan sebagai dasar gerak di dalam air. Dengan demikian, modul ajar ini diharapkan dapat meningkatkan kualitas pembelajaran aktivitas akuatik bagi mahasiswa PJKR semester awal.
Penggunaan Media Pembelajaran Game Edukasi (Educaplay) Untuk Meningkatkan Kemampuan Berpikir Kritis Pada Meteri Aljabar Kelas VII
The purpose of this study was to improve students' critical thinking skills in algebra material for seventh graders at SMP Dharma Wanita 02 Wajak. Based on initial observations, it was found that students' mathematical critical thinking skills were still low, with an average score of 47.05% on the preliminary test. This was caused by conventional learning methods that were less interesting and the minimal use of learning media. This study used a qualitative method with a literature study approach and temporary analysis. Data were collected through interviews, observations, critical thinking ability tests (pre-test and post-test), and documentation. The research subjects were 28 seventh grade students. The results of interviews with teachers and students showed that students liked games and would be more motivated if learning was packaged in the form of games. Therefore, the researcher developed a learning media in the form of an Educational Game (Educaplay) for algebra material. The results of the study showed a significant increase in students' critical thinking skills after using Educaplay media. The average score of students increased from 61.2 in the pre-test to 80.4 in the post-test. Students also showed higher engagement and enthusiasm in learning, and gave a positive response to this media. Teachers also found this media effective in bridging abstract algebraic concepts and reducing student boredom. However, there were technical challenges, such as limited devices and internet access, that were overcome. Overall, this educational game proved to be an effective tool for improving students' critical mathematical thinking skills.